研究了好半天,结果在网上搜索到一个结果,试了试,非常OK,方法是在DXUT.CPP 3568行插入如下代码:
D3D10_DRIVER_TYPE driver_type = D3D10_DRIVER_TYPE_HARDWARE; while(pDXGIFactory->EnumAdapters(adapter_index, &pAdapter) != DXGI_ERROR_NOT_FOUND) { if(pAdapter) { DXGI_ADAPTER_DESC adapter_desc; if(SUCCEEDED(pAdapter->GetDesc(&adapter_desc))) { const bool is_perf_hud = (wcscmp(adapter_desc.Description, L"NVIDIA PerfHUD") == 0); if(is_perf_hud) { driver_type = D3D10_DRIVER_TYPE_REFERENCE; break; } else { pAdapter->Release(); } } else { pAdapter->Release(); } } ++adapter_index; } pNewDeviceSettings->d3d10.DriverType = driver_type;
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